Supermarket Together is DeadDevsTellNoLies' co-op shop management game, released on 9 August 2024, and it runs up to 16 players inside one store. You order stock, set prices against the market, stack shelves, work the tills and chase shoplifters, with difficulty scaling to how many people are connected. Solo works, but the game is designed around the moment four players realise nobody restocked the dairy fridge.
Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.
Equipment Rankings
| Equipment | Tier | Best For | Notes |
|---|---|---|---|
| Product Shelf | S | Widening the range every time the Franchise board unlocks new products. | The basic floor unit, holding one product type per section. |
| Double Fridge | A | Stores whose chilled aisle runs dry before the restocker gets back around. | Twice the frontage of the Basic Fridge for chilled goods, which is where drinks and dairy volume lives. |
| Storage Shelf | A | Any store past its first expansion, ahead of buying more floor shelves. | Back room racking. |
| Checkout Counter | B | Adding a second and third till the moment queues reach four customers. | Comes in left and right variants so you can build a till bank customers can actually queue at. |
| Production Machine | B | Established stores with a spare player free to run the back room. | Costs 7,500 and turns the manufacturing department into a source of own brand products carrying better margins than resold stock. |
S-Tier: Product Shelf
The basic floor unit, holding one product type per section. Shelf count rather than stock level is usually what caps early revenue, because an unlisted product sells nothing.
| Attribute | Detail |
|---|---|
| Tier | S |
| Best For | Widening the range every time the Franchise board unlocks new products. |
| Key Mechanic | Franchise Points board |
| Recommended Build | Cashier |
How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.
Best builds using Product Shelf: Pairs naturally with Cashier thanks to how their stat scaling lines up.
A-Tier: Double Fridge
Twice the frontage of the Basic Fridge for chilled goods, which is where drinks and dairy volume lives. It also empties twice as fast.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Stores whose chilled aisle runs dry before the restocker gets back around. |
| Key Mechanic | Ordering and restocking loop |
| Recommended Build | Restocker |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Double Fridge: Pairs naturally with Restocker thanks to how their stat scaling lines up.
A-Tier: Storage Shelf
Back room racking. Without enough of it, deliveries stack on the floor, nobody can find anything and the whole restock loop grinds down.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Any store past its first expansion, ahead of buying more floor shelves. |
| Key Mechanic | Product pricing |
| Recommended Build | Security |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Storage Shelf: Pairs naturally with Security thanks to how their stat scaling lines up.
B-Tier: Checkout Counter
Comes in left and right variants so you can build a till bank customers can actually queue at. Checkouts drive store levelling as well as income.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Adding a second and third till the moment queues reach four customers. |
| Key Mechanic | Employee hiring and job roles |
| Recommended Build | Technician |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Checkout Counter: Pairs naturally with Technician thanks to how their stat scaling lines up.
B-Tier: Production Machine
Costs 7,500 and turns the manufacturing department into a source of own brand products carrying better margins than resold stock.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Established stores with a spare player free to run the back room. |
| Key Mechanic | Shoplifters and store security |
| Recommended Build | Storage Handler |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Production Machine: Pairs naturally with Storage Handler thanks to how their stat scaling lines up.
Equipment Progression Path
The order you should acquire equipment as you progress:
- Starting gear → Enough to clear Produce Section
- Double Fridge → Your first real upgrade, available early
- Storage Shelf → Mid-game upgrade with good scaling
- Product Shelf → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Equipment Tips
- Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
- Match your equipment to your build's stat priorities for maximum scaling.
- Franchise Points come from levelling the store through checkouts rather than from raw profit, so keeping tills moving is the fastest route to perks. A player standing at a register out-earns the same player wandering the aisles.
- Check our tier list for how equipment rankings affect overall build effectiveness.
More Supermarket Together Guides
- Supermarket Together Supermarket Together Overview
- Supermarket Together Best Builds
- Supermarket Together Tier List
- Supermarket Together Walkthrough
- Supermarket Together Beginner's Guide
- Supermarket Together Tips & Tricks
- Supermarket Together Combat Guide
- Supermarket Together Boss Guide
- Supermarket Together Maps & Locations
- Supermarket Together Crafting Guide
- Supermarket Together Classes & Characters
Similar Games
If you enjoy Supermarket Together, check out these related guides:
- Stardew Valley Weapons Guide: simulation game with similar mechanics
- Satisfactory Weapons Guide: simulation game with similar mechanics
- The Sims 4 Weapons Guide: simulation game with similar mechanics



