Tuxedo Labs put Teardown into Early Access on 29 October 2020 and shipped version 1.0 on 21 April 2022. Every wall, pipe and vehicle across its 40 mission campaign is built from destructible voxels, and the heists are designed around that fact. You get unlimited time to carve a route through a site, then 60 seconds to grab the loot and reach the escape vehicle once the alarm trips.
Combat in Teardown rewards knowledge over reflexes. Understanding how each mechanic works (and how they interact) is what turns a struggling player into a dominant one. New here? Start with our beginner's guide for the basics.
Core Combat Mechanics
1. Unlimited preparation, 60 second escape
Most campaign missions split into two phases. You can wander and demolish for as long as you like, but touching the first target starts an alarm and a countdown of roughly 60 seconds to the escape point.
Why it matters: This is the foundation of all combat. Everything else builds on this.
2. Destruction that persists into the timer
Damage you cause during preparation stays on the map when the clock starts. Knocking a hole through three warehouse walls early turns a long corridor route into a straight line later.
Why it matters: The most underrated mechanic. Players who master this early have a massive advantage.
3. Tool upgrades bought with heist money
Missions pay cash you spend at the computer in the Löckelle Teardown Services office. Plank count and shotgun ammunition are the two upgrades that change routing the most, so they beat raw damage tiers.
Why it matters: Unlocks a new layer of gameplay depth once understood.
4. Vehicles as tools and as getaway
Cars, boats, forklifts and cranes are drivable, and several missions require driving a target vehicle out rather than carrying loot. A vehicle also removes fencing faster than any handheld tool.
Why it matters: The tactical edge that separates average players from advanced ones.
5. Level editor with Lua scripting
Teardown ships the same editor Tuxedo Labs used, with Lua scripting and direct Steam Workshop upload. Community maps, vehicles and custom game modes install from the Workshop in one click.
Why it matters: The endgame optimization mechanic. Small improvements here compound into massive gains.
How These Mechanics Combine
Understanding how mechanics interact is where real optimization happens:
Unlimited preparation, 60 second escape + Destruction that persists into the timer
Most campaign missions split into two phases. When combined with Destruction that persists into the timer, damage you cause during preparation stays on the map when the clock starts. This combination is the core of every effective build.
Tool upgrades bought with heist money + Vehicles as tools and as getaway
Missions pay cash you spend at the computer in the Löckelle Teardown Services office. Paired with Vehicles as tools and as getaway, cars, boats, forklifts and cranes are drivable, and several missions require driving a target vehicle out rather than carrying loot. This is why the tier list favors builds that leverage both.
Level editor with Lua scripting as a Multiplier
Teardown ships the same editor Tuxedo Labs used, with Lua scripting and direct Steam Workshop upload. Community maps, vehicles and custom game modes install from the Workshop in one click. This system amplifies everything else. The better your Level editor with Lua scripting optimization, the more your other mechanics pay off.
Combat by Build
Each build approaches combat differently:
Tunnel Runner (A-Tier)
Combat approach: Balanced combat style. Key equipment: Sledgehammer Primary mechanic: Unlimited preparation, 60 second escape
Tunnel Runner offers a solid combat experience. Full setup in our builds guide.
Plank Bridge Router (A-Tier)
Combat approach: Balanced combat style. Key equipment: Blowtorch Primary mechanic: Destruction that persists into the timer
Plank Bridge Router offers a solid combat experience. Full setup in our builds guide.
Vehicle Extractor (A-Tier)
Combat approach: Balanced combat style. Key equipment: Spray can Primary mechanic: Tool upgrades bought with heist money
Vehicle Extractor offers a solid combat experience. Full setup in our builds guide.
Explosive Demolisher (A-Tier)
Combat approach: Balanced combat style. Key equipment: Plank Primary mechanic: Vehicles as tools and as getaway
Explosive Demolisher offers a solid combat experience. Full setup in our builds guide.
Quiet Cutter (A-Tier)
Combat approach: Balanced combat style. Key equipment: Pipe bomb Primary mechanic: Level editor with Lua scripting
Quiet Cutter offers a solid combat experience. Full setup in our builds guide.
Advanced Combat Techniques
Damage Optimization
- Match your equipment to your build's stat priorities
- Exploit Unlimited preparation, 60 second escape for maximum damage windows
- Chain Destruction that persists into the timer and Tool upgrades bought with heist money for combo damage
- Use Vehicles as tools and as getaway to create openings
Survivability
- Learn enemy patterns before committing to attacks
- Trigger nothing until the route is finished. Preparation has no time limit whatsoever, and every hole you punch beforehand is still open when the 60 seconds begin.
- Position using Unlimited preparation, 60 second escape to control spacing
- Save defensive options for guaranteed survival, not comfort
Boss Combat
Bosses test your understanding of every mechanic. See our boss guide for fight-specific strategies.
- Phase awareness: Most bosses change behavior at health thresholds
- Patience over aggression: One extra hit per opening beats dying to greed
- Build preparation: Swap gear and equipment for specific fights when needed
Common Combat Mistakes
- Button mashing: Committed attacks have recovery frames. Mashing locks you into animations.
- Ignoring Destruction that persists into the timer: This mechanic exists for a reason. Players who use it take significantly less damage.
- Wrong equipment for the situation: Check our weapons guide for situational picks.
- Not learning from deaths: Every death teaches something. If you don't know why you died, you'll die the same way again.
- Overcommitting: Trading hits works in Löckelle Teardown Services but will get you killed in Quilez Security.
More Teardown Guides
- Teardown Teardown Overview
- Teardown Best Builds
- Teardown Tier List
- Teardown Walkthrough
- Teardown Beginner's Guide
- Teardown Tips & Tricks
- Teardown Weapons Guide
- Teardown Boss Guide
- Teardown Maps & Locations
- Teardown Crafting Guide
- Teardown Classes & Characters
Similar Games
If you enjoy Teardown, check out these related guides:
- Terraria Combat Guide: sandbox game with similar mechanics
- VRChat Combat Guide: sandbox game with similar mechanics
- Garry's Mod Combat Guide: sandbox game with similar mechanics



