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Tom Clancy's Ghost Recon Wildlands Maps & Locations Guide: Every Area Covered

Complete Tom Clancy's Ghost Recon Wildlands maps and locations guide. Every area with difficulty, rewards, progression order, and what to do in each zone.

Researched and editorially reviewed. Updated .
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Ubisoft Paris released Wildlands on 7 March 2017 and handed players an open Bolivia divided into 21 provinces, all of them reachable from the first hour. The Santa Blanca cartel runs the country under El Sueno, and your four man Ghost team of Nomad, Holt, Midas and Weaver works through its structure from the bottom up. You can bring three AI teammates or three other players, and either way the sync shot is the mechanic the whole game is built around.

Tom Clancy's Ghost Recon Wildlands features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.

Area Progression Order

OrderLocationDifficultyKey RewardsRecommended Role
1ItacuaOne star, levels 1 to 5MG121 light machine gun, M40A5 sniper rifle, Super Shorty shotgun, and the first skill point cachesDrone Operator
2OcoroTwo stars, levels 5 to 10SR-635 submachine gun, 5.7 USG handgun, plus accessory cases that improve suppressors and scopesDrone Operator
3Villa VerdeThree stars, levels 12 to 18805 Bren A2 assault rifle, Dragunov SVD sniper rifle, M9 handgun, and several skill point cachesSync Shot Marksman
4MontuyocFour to five stars, levels 20 and aboveHTI anti-materiel rifle, MSR sniper rifle, TAR-21 assault rifle, and the province's security intel toward El MuroSync Shot Marksman
5Media LunaFive stars, levels 25 and above, or a careful stealth run at any levelAK-47, ACR, Vector .45 ACP, 6P41 light machine gun, and multiple accessory casesSync Shot Marksman

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Itacua: Starting Area

The one star province where the game starts and the only one designed as a teaching ground. Cartel patrols are thin, Unidad presence is minimal, and the terrain is open enough that you can practise droning and sync shots without a helicopter arriving mid-lesson.

AttributeDetail
DifficultyOne star, levels 1 to 5
Key RewardsMG121 light machine gun, M40A5 sniper rifle, Super Shorty shotgun, and the first skill point caches
Recommended RoleDrone Operator
Key Weapons805 Bren A2

What to Do Here


Ocoro: Early Game

The natural second province at two stars, with more vertical terrain and the first camps that punish an untagged guard. Rebel strength here is cheap to raise, which makes it the right place to learn what mortar support actually does to a compound.

AttributeDetail
DifficultyTwo stars, levels 5 to 10
Key RewardsSR-635 submachine gun, 5.7 USG handgun, plus accessory cases that improve suppressors and scopes
Recommended RoleDrone Operator
Key Weapons805 Bren A2

What to Do Here

  • Focus on mastering The Santa Blanca hierarchy. It's critical from this point on.
  • Farm for 805 Bren A2 if you don't have it yet.
  • Complete all objectives for maximum rewards.
  • Prepare for the difficulty spike in Villa Verde.

Villa Verde: Mid Game

A mid-tier province with dense vegetation and a mix of cartel and Unidad patrols. The cover is good enough that a loud fight is survivable, which makes it a reasonable place to test the louder loadouts before you take them somewhere hostile.

AttributeDetail
DifficultyThree stars, levels 12 to 18
Key Rewards805 Bren A2 assault rifle, Dragunov SVD sniper rifle, M9 handgun, and several skill point caches
Recommended RoleSync Shot Marksman
Key Weapons805 Bren A2

What to Do Here


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Montuyoc: Late Game

High altitude terrain under the security buchon Carl Bookhart, an ex-US soldier working for El Muro. The sight lines here are the longest in the game, which cuts both ways: you can engage from a kilometre out and so can the snipers already on the ridges.

AttributeDetail
DifficultyFour to five stars, levels 20 and above
Key RewardsHTI anti-materiel rifle, MSR sniper rifle, TAR-21 assault rifle, and the province's security intel toward El Muro
Recommended RoleSync Shot Marksman
Key WeaponsP416

What to Do Here

  • Full build optimization is expected by this point.
  • P416 should be your primary, fully upgraded.
  • Six skill trees and province collectibles mastery starts mattering here.
  • Farm resources for the push into Media Luna.

Media Luna: Endgame

A five star province and one of the hardest areas in Bolivia, under the buchon El Comandante. It rewards a low level stealth raid better than a high level assault, because the weapon cases sitting here are worth more than the mission that guards them.

AttributeDetail
DifficultyFive stars, levels 25 and above, or a careful stealth run at any level
Key RewardsAK-47, ACR, Vector .45 ACP, 6P41 light machine gun, and multiple accessory cases
Recommended RoleSync Shot Marksman
Key WeaponsP416

What to Do Here

  • This is endgame. Best-in-slot gear and a perfected build are mandatory.
  • See our boss guide for endgame fight strategies.
  • The reward loop: clear content → upgrade → push harder content.
  • Experiment with Rebel Support Specialist for variety once you've mastered the meta.

Exploration Tips

  1. Clear areas in order: Itacua → Ocoro → Villa Verde → Montuyoc → Media Luna. Skipping areas means missing resources you'll need later.
  2. Check every corner: Hidden caches and secrets are often in non-obvious locations.
  3. Match your weapons: Some areas favor different weapons types.
  4. Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
  5. Don't rush: Clearing an area fully gives more resources than speedrunning two areas.

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