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Kingdom Come: Deliverance Maps & Locations Guide: Every Area Covered

Complete Kingdom Come: Deliverance maps and locations guide. Every area with difficulty, rewards, progression order, and what to do in each zone.

Researched and editorially reviewed. Updated .
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Warhorse Studios released Kingdom Come: Deliverance on 13 February 2018, set in Bohemia in 1403 with no magic, no dragons and a map built from real places. You play Henry, a blacksmith's son from Skalitz, after Cuman raiders in Sigismund's pay burn the town and kill his parents. All 17 skills level only through use, and saving outside a bed normally costs a bottle of Saviour Schnapps.

Kingdom Come: Deliverance features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.

Area Progression Order

OrderLocationDifficultyKey RewardsRecommended Build
1RattayFrom early game onwardMaster Strike training, stolen goods fencing, main quest hub, tourney arenaArcher
2SkalitzPrologue and early story returnHenry's father's sword, the story's opening, high risk bandit lootArcher
3SasauMid gameMonastery quest line, scriptorium and reading practice, armour and weapon tradersSwordsman
4TalmbergPrologue and early gameEarly story progression, armour from the guard captain, quarry accessSwordsman
5LedetchkoEarly to mid gameArchery practice, bathhouse charisma boost, side quest chain including the revenantSwordsman

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Rattay: Starting Area

The largest town and Henry's base for most of the game, seat of Lord Hanush of Leipa and Sir Radzig Kobyla. It holds the combat arena where Captain Bernard trains Master Strikes and combos, plus the mill where Miller Peshek fences stolen goods.

AttributeDetail
DifficultyFrom early game onward
Key RewardsMaster Strike training, stolen goods fencing, main quest hub, tourney arena
Recommended BuildArcher
Key EquipmentShortsword

What to Do Here


Skalitz: Early Game

The silver mining town burned in the prologue by Cuman raiders. Henry returns later in the story to bury his parents, finding it picked over by bandits and littered with the dead.

AttributeDetail
DifficultyPrologue and early story return
Key RewardsHenry's father's sword, the story's opening, high risk bandit loot
Recommended BuildArcher
Key EquipmentShortsword

What to Do Here

  • Focus on mastering Combat rose and Master Strikes. It's critical from this point on.
  • Farm for Shortsword if you don't have it yet.
  • Complete all objectives for maximum rewards.
  • Prepare for the difficulty spike in Sasau.

Sasau: Mid Game

A monastery town where the abbey is still under construction in 1403, and the setting for one of the game's longest quests, in which Henry enters as a novice to hunt a man hiding among the monks. The town below has traders, a tannery and one of the better armour markets.

AttributeDetail
DifficultyMid game
Key RewardsMonastery quest line, scriptorium and reading practice, armour and weapon traders
Recommended BuildSwordsman
Key EquipmentShortsword

What to Do Here


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Talmberg: Late Game

The castle of Sir Divish and Lady Stephanie, where Henry wakes after fleeing Skalitz and where the early escape sequence takes place. It is defensible, small and useful mainly for its quarry and its quest ties.

AttributeDetail
DifficultyPrologue and early game
Key RewardsEarly story progression, armour from the guard captain, quarry access
Recommended BuildSwordsman
Key EquipmentLongsword

What to Do Here

  • Full build optimization is expected by this point.
  • Longsword should be your primary, fully upgraded.
  • Reputation, speech and charisma mastery starts mattering here.
  • Farm resources for the push into Ledetchko.

Ledetchko: Endgame

A village on a tight bend of the Sasau river inside Divish of Talmberg's demesne, northwest of Rattay and east of Sasau. It has a mill, a tavern, a bathhouse next door, a blacksmith and an archery range, and it hosts one of the game's better remembered murder mysteries.

AttributeDetail
DifficultyEarly to mid game
Key RewardsArchery practice, bathhouse charisma boost, side quest chain including the revenant
Recommended BuildSwordsman
Key EquipmentLongsword

What to Do Here

  • This is endgame. Best-in-slot gear and a perfected build are mandatory.
  • See our boss guide for endgame fight strategies.
  • The reward loop: clear content → upgrade → push harder content.
  • Experiment with Alchemist for variety once you've mastered the meta.

Exploration Tips

  1. Clear areas in order: Rattay → Skalitz → Sasau → Talmberg → Ledetchko. Skipping areas means missing resources you'll need later.
  2. Check every corner: Hidden caches and secrets are often in non-obvious locations.
  3. Match your equipment: Some areas favor different equipment types.
  4. Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
  5. Don't rush: Clearing an area fully gives more resources than speedrunning two areas.

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