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KovaaK's Weapons Guide: Best Weapons Ranked

Complete KovaaK's weapons guide. Every weapon ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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KovaaK's is an aim trainer, not a game. There is no campaign, no enemies with behaviour worth learning and no progression outside your own scores. It arrived on Steam on 3 April 2018, was later retitled KovaaK 2.0, sells for around 9.99 US dollars, and carries more than 200,000 community-made scenarios alongside the sandbox, benchmark and workshop tooling.

Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Weapons Rankings

WeaponTierBest ForNotes
Clicking scenariosSVALORANT, Counter-Strike and any hitscan shooter where the opening shot decides the duelStatic or lightly moving targets you eliminate with single precise shots.
Tracking scenariosAApex Legends, Overwatch and anything with sustained automatic fireHolding your crosshair on a target that keeps moving, usually for a sustained window.
Target switching scenariosATeam fights and any situation where the second target kills you while you finish the firstMoving cleanly between multiple live targets without overshooting.
Flicking scenariosBSniper and one-shot weapon practice, and for testing whether your cm/360 is genuinely matchedLarge fast movements onto a target that appears outside your current crosshair position.
Strafe and movement scenariosBBridging the gap between clean trainer scores and messy in-game performanceVariants that force you to aim while moving, such as Tile Frenzy Strafing and Close Long Strafes Invincible.

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S-Tier: Clicking scenarios

Static or lightly moving targets you eliminate with single precise shots. The Voltaic Season 5 clicking pool includes Pasu, Popcorn, 1wxts, ww5t, Frogtagon and Floating Heads, and the classic starting scenario is 1wall6targets TE.

AttributeDetail
TierS
Best ForVALORANT, Counter-Strike and any hitscan shooter where the opening shot decides the duel
Key MechanicSensitivity matching by cm/360
Recommended RoleLow sensitivity arm aimer

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Clicking scenarios: Pairs naturally with Low sensitivity arm aimer thanks to how their stat scaling lines up.


A-Tier: Tracking scenarios

Holding your crosshair on a target that keeps moving, usually for a sustained window. The Season 5 tracking pool includes PGT, Snake Track, Aether, Ground, Raw Control and Controlsphere.

AttributeDetail
TierA
Best ForApex Legends, Overwatch and anything with sustained automatic fire
Key MechanicPlaylists and score history
Recommended RoleHigh sensitivity wrist aimer

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Tracking scenarios: Pairs naturally with High sensitivity wrist aimer thanks to how their stat scaling lines up.


A-Tier: Target switching scenarios

Moving cleanly between multiple live targets without overshooting. The Season 5 switching pool includes DotTS, EddieTS, DriftTS, FlyTS, ControlTS and PentaBounce, and LG Pin Practice 360 is the usual first exposure.

AttributeDetail
TierA
Best ForTeam fights and any situation where the second target kills you while you finish the first
Key MechanicCommunity scenario workshop
Recommended RoleHybrid arm and wrist aimer

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Target switching scenarios: Pairs naturally with Hybrid arm and wrist aimer thanks to how their stat scaling lines up.


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B-Tier: Flicking scenarios

Large fast movements onto a target that appears outside your current crosshair position. These punish an unmatched sensitivity harder than any other category, because a flick is a muscle memory distance rather than a visual correction.

AttributeDetail
TierB
Best ForSniper and one-shot weapon practice, and for testing whether your cm/360 is genuinely matched
Key MechanicVoltaic benchmarks
Recommended RoleFlick-first shooter

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Flicking scenarios: Pairs naturally with Flick-first shooter thanks to how their stat scaling lines up.


B-Tier: Strafe and movement scenarios

Variants that force you to aim while moving, such as Tile Frenzy Strafing and Close Long Strafes Invincible. They are closer to real gameplay than static drills, because you almost never stand still in an actual match.

AttributeDetail
TierB
Best ForBridging the gap between clean trainer scores and messy in-game performance
Key MechanicGame profile import
Recommended RoleTracking-first shooter

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Strafe and movement scenarios: Pairs naturally with Tracking-first shooter thanks to how their stat scaling lines up.


Weapons Progression Path

The order you should acquire weapons as you progress:

  1. Starting gear → Enough to clear Voltaic Aim Training Routines
  2. Tracking scenarios → Your first real upgrade, available early
  3. Target switching scenarios → Mid-game upgrade with good scaling
  4. Clicking scenarios → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Weapons Tips

  • Always upgrade your primary weapon before diversifying. One strong option beats three mediocre ones.
  • Match your weapons to your build's stat priorities for maximum scaling.
  • Set your KovaaK's cm/360 to exactly match your game. Either use the built-in profile for your title or calculate it from your in-game sensitivity, the game's yaw value and your DPI. Training at a different cm/360 builds muscle memory you cannot use.
  • Check our tier list for how weapons rankings affect overall build effectiveness.

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