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Plague Inc: Evolved Maps & Locations Guide: Every Area Covered

Complete Plague Inc: Evolved maps and locations guide. Every area with difficulty, rewards, progression order, and what to do in each zone.

Researched and editorially reviewed. Updated .
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Ndemic Creations brought Plague Inc: Evolved out of Early Access on 18 February 2016, rebuilding the 2012 mobile game with a larger world map, custom scenarios and Steam Workshop support. You seed one of seven standard plague types in a single country and spend DNA points across Transmission, Symptoms and Abilities until every country on Earth is infected. The cure runs on its own clock funded by wealthy nations, so the entire game is a race between an infection curve you control and a research bar you can only slow.

Plague Inc: Evolved features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.

Area Progression Order

OrderLocationDifficultyKey RewardsRecommended Build
1Saudi ArabiaAll difficulties, recommended defaultFast air spread, land borders and a slow detection curveVirus
2IndiaAll difficulties, high population startVery fast raw infection numbers and cheap DNA incomeVirus
3ChinaAll difficulties, balanced startPopulation volume plus international connectionsBacteria
4South AfricaAll difficulties, island focused startEarly sea routes toward Madagascar and the southern islandsBacteria
5GreenlandChallenge start, expert onlyThe hardest legitimate opening in the standard gameBacteria

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Saudi Arabia: Starting Area

The standard opener because it carries heavy air and sea traffic while being hot and arid enough to slow early detection. It also borders several land routes, which means a single well placed plague touches three continents quickly.

AttributeDetail
DifficultyAll difficulties, recommended default
Key RewardsFast air spread, land borders and a slow detection curve
Recommended BuildVirus
Key EquipmentWater 2

What to Do Here


India: Early Game

Hot, humid, poor and enormous, which makes it a fast infection base with weak healthcare working in your favour. The trade is that wealthy nations stay clean longer, so the cure clock starts later but the islands are further away.

AttributeDetail
DifficultyAll difficulties, high population start
Key RewardsVery fast raw infection numbers and cheap DNA income
Recommended BuildVirus
Key EquipmentWater 2

What to Do Here


China: Mid Game

A huge population with strong air and sea links, useful when you want both infection volume and reach from a single country. Its climate range means resistances matter earlier than in a purely hot start.

AttributeDetail
DifficultyAll difficulties, balanced start
Key RewardsPopulation volume plus international connections
Recommended BuildBacteria
Key EquipmentWater 2

What to Do Here


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South Africa: Late Game

A start with both airports and seaports plus a southern position that reaches the countries most runs leave until last. It is the pragmatic answer when a previous attempt died with Madagascar still grey.

AttributeDetail
DifficultyAll difficulties, island focused start
Key RewardsEarly sea routes toward Madagascar and the southern islands
Recommended BuildBacteria
Key EquipmentAir 2

What to Do Here

  • Full build optimization is expected by this point.
  • Air 2 should be your primary, fully upgraded.
  • Genes chosen before the run mastery starts mattering here.
  • Farm resources for the push into Greenland.

Greenland: Endgame

A deliberate challenge start rather than an efficient one. Cold, tiny, isolated and quick to close its single port, it demands Cold Resistance and Water transmission before the plague has produced meaningful DNA.

AttributeDetail
DifficultyChallenge start, expert only
Key RewardsThe hardest legitimate opening in the standard game
Recommended BuildBacteria
Key EquipmentAir 2

What to Do Here

  • This is endgame. Best-in-slot gear and a perfected build are mandatory.
  • See our boss guide for endgame fight strategies.
  • The reward loop: clear content → upgrade → push harder content.
  • Experiment with Bio-Weapon for variety once you've mastered the meta.

Exploration Tips

  1. Clear areas in order: Saudi Arabia → India → China → South Africa → Greenland. Skipping areas means missing resources you'll need later.
  2. Check every corner: Hidden caches and secrets are often in non-obvious locations.
  3. Match your equipment: Some areas favor different equipment types.
  4. Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
  5. Don't rush: Clearing an area fully gives more resources than speedrunning two areas.

More Plague Inc: Evolved Guides

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