Sephiria is a top down action roguelite from TEAM HORAY, the studio behind Dungreed. You play a bunny climbing a demon filled tower to stop Bunnyville being wiped out on the Day of Destiny, and it left Early Access on 31 July 2026 after starting that run on 3 April 2025. A full climb covers six chapters, more than 60 enemy types and over 10 bosses, with six weapons carrying more than 50 upgrades each.
Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.
Equipment Rankings
| Equipment | Tier | Best For | Notes |
|---|---|---|---|
| Sword and Shield | S | First runs and learning boss patterns | The most forgiving of the six, pairing a modest attack with a block. |
| Greatsword | A | Single target damage against chapter bosses | Slow swings carrying the highest raw damage per hit in the base set. |
| Dagger | A | Critical rate and on hit artifact builds | Fast and short ranged, built around critical scaling and stacking on hit effects. |
| Katana | B | Players who want combo depth and stance management | A melee weapon with a higher skill ceiling than the Greatsword. |
| Crossbow | B | Safe damage against dense late chapter packs | The ranged pick of the base six, trading damage for the ability to fight from outside a boss's reach. |
S-Tier: Sword and Shield
The most forgiving of the six, pairing a modest attack with a block. It is the weapon most community build guides assume when they describe dash timing windows.
| Attribute | Detail |
|---|---|
| Tier | S |
| Best For | First runs and learning boss patterns |
| Key Mechanic | Artifact and Tablet inventory grid |
| Recommended Build | Ice element build |
How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.
Best builds using Sword and Shield: Pairs naturally with Ice element build thanks to how their stat scaling lines up.
A-Tier: Greatsword
Slow swings carrying the highest raw damage per hit in the base set. Every miss costs real time, so it wants boss rooms more than crowded packs.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Single target damage against chapter bosses |
| Key Mechanic | Six weapons with over 50 upgrades each |
| Recommended Build | Critical strike build |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Greatsword: Pairs naturally with Critical strike build thanks to how their stat scaling lines up.
A-Tier: Dagger
Fast and short ranged, built around critical scaling and stacking on hit effects. It dies to the same mistakes a Greatsword survives.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Critical rate and on hit artifact builds |
| Key Mechanic | Destiny Inscription meta progression |
| Recommended Build | Dash trigger build |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Dagger: Pairs naturally with Dash trigger build thanks to how their stat scaling lines up.
B-Tier: Katana
A melee weapon with a higher skill ceiling than the Greatsword. Community weapon guides describe a stance swap bound to the special attack button, with the alternate stance spending MP on a wider reaching special.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Players who want combo depth and stance management |
| Key Mechanic | One Miracle per run from the Root node |
| Recommended Build | Companion build |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Katana: Pairs naturally with Companion build thanks to how their stat scaling lines up.
B-Tier: Crossbow
The ranged pick of the base six, trading damage for the ability to fight from outside a boss's reach. Chapter 5 and 6 enemy density is where it earns its slot.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Safe damage against dense late chapter packs |
| Key Mechanic | Costumes chosen before each run |
| Recommended Build | Physical melee build |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Crossbow: Pairs naturally with Physical melee build thanks to how their stat scaling lines up.
Equipment Progression Path
The order you should acquire equipment as you progress:
- Starting gear → Enough to clear Bunnyville
- Greatsword → Your first real upgrade, available early
- Dagger → Mid-game upgrade with good scaling
- Sword and Shield → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Equipment Tips
- Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
- Match your equipment to your build's stat priorities for maximum scaling.
- Every floor after the first has a fixed store in its starting room. Sell whatever does not fit your grid there instead of carrying dead artifacts into a boss room.
- Check our tier list for how equipment rankings affect overall build effectiveness.
More Sephiria Guides
- Sephiria Sephiria Overview
- Sephiria Best Builds
- Sephiria Tier List
- Sephiria Walkthrough
- Sephiria Beginner's Guide
- Sephiria Tips & Tricks
- Sephiria Combat Guide
- Sephiria Boss Guide
- Sephiria Maps & Locations
- Sephiria Crafting Guide
- Sephiria Classes & Characters
Similar Games
If you enjoy Sephiria, check out these related guides:
- Risk of Rain 2 Weapons Guide: roguelike game with similar mechanics
- Hades Weapons Guide: roguelike game with similar mechanics
- Darkest Dungeon Weapons Guide: roguelike game with similar mechanics



