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STAR WARS Battlefront II Weapons Guide: Best Weapons Ranked

Complete STAR WARS Battlefront II weapons guide. Every weapon ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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DICE's Battlefront II covers the prequel, original and sequel eras in one shooter, with 40 player Galactic Assault as the headline mode across 13 maps. The loot crate progression that dominated its 2017 launch was stripped out and replaced by class based Skill Points, and free content ran until the Scarif update in April 2020. It still fills lobbies on Steam, and Instant Action lets you play the whole thing offline against bots.

Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Weapons Rankings

WeaponTierBest ForNotes
CR-2SIndoor maps such as Theed and Death Star II where fights start inside 15 metresAn Assault carbine with a brutal rate of fire and damage that falls off hard past close range.
EL-16HFEAOpen lanes on Hoth, Jakku and Crait where the CR-2 cannot reachThe Assault rifle unlocked at 400 class kills, trading rate of fire for high damage per shot and clean accuracy at medium range.
DC-15LEADefending an objective room or a bridge chokeA Heavy blaster with heavy hitting shots and a slow cycle, unlocked at 50 Heavy kills.
S-5BOfficers who spend most of the match buffing but still get caught aloneThe Officer sidearm with a scope and a semi automatic trigger, unlocked at 50 Officer kills.
NT-242BLong sightline maps and shutting down AT-STs and speeders on Hoth and EndorThe Specialist sniper unlocked at 400 class kills, capable of a charged shot that kills most troopers outright.

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S-Tier: CR-2

An Assault carbine with a brutal rate of fire and damage that falls off hard past close range. Improved Cooling turns the overheat problem into a non issue in a single engagement.

AttributeDetail
TierS
Best ForIndoor maps such as Theed and Death Star II where fights start inside 15 metres
Key MechanicBattle Points economy
Recommended RoleAssault

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using CR-2: Pairs naturally with Assault thanks to how their stat scaling lines up.


A-Tier: EL-16HFE

The Assault rifle unlocked at 400 class kills, trading rate of fire for high damage per shot and clean accuracy at medium range. It punishes players who peek from cover repeatedly.

AttributeDetail
TierA
Best ForOpen lanes on Hoth, Jakku and Crait where the CR-2 cannot reach
Key MechanicStar Card loadouts
Recommended RoleHeavy

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using EL-16HFE: Pairs naturally with Heavy thanks to how their stat scaling lines up.


A-Tier: DC-15LE

A Heavy blaster with heavy hitting shots and a slow cycle, unlocked at 50 Heavy kills. Paired with the Combat Shield it holds a doorway against several attackers at once.

AttributeDetail
TierA
Best ForDefending an objective room or a bridge choke
Key MechanicClass weapon unlocks
Recommended RoleOfficer

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using DC-15LE: Pairs naturally with Officer thanks to how their stat scaling lines up.


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B-Tier: S-5

The Officer sidearm with a scope and a semi automatic trigger, unlocked at 50 Officer kills. It lets a support player defend themselves at range instead of hiding behind the turret.

AttributeDetail
TierB
Best ForOfficers who spend most of the match buffing but still get caught alone
Key MechanicReinforcement units
Recommended RoleSpecialist

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using S-5: Pairs naturally with Specialist thanks to how their stat scaling lines up.


B-Tier: NT-242

The Specialist sniper unlocked at 400 class kills, capable of a charged shot that kills most troopers outright. The Disruptor attachment disables vehicle abilities for several seconds.

AttributeDetail
TierB
Best ForLong sightline maps and shutting down AT-STs and speeders on Hoth and Endor
Key MechanicGalactic Assault phases
Recommended RoleEnforcer

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using NT-242: Pairs naturally with Enforcer thanks to how their stat scaling lines up.


Weapons Progression Path

The order you should acquire weapons as you progress:

  1. Starting gear → Enough to clear Kamino
  2. EL-16HFE → Your first real upgrade, available early
  3. DC-15LE → Mid-game upgrade with good scaling
  4. CR-2 → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Weapons Tips

  • Always upgrade your primary weapon before diversifying. One strong option beats three mediocre ones.
  • Match your weapons to your build's stat priorities for maximum scaling.
  • Battle Points come from objective work far faster than from kills. Arming a bomb, holding a capture point or reviving a downed teammate pays more than a streak of kills in an open field, which is why Officers reach 4,000 points before anyone else.
  • Check our tier list for how weapons rankings affect overall build effectiveness.

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