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WorldBox - God Simulator Maps & Locations Guide: Every Area Covered

Complete WorldBox - God Simulator maps and locations guide. Every area with difficulty, rewards, progression order, and what to do in each zone.

Researched and editorially reviewed. Updated .
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Maxim Karpenko's pixel god game hands you a blank map, 37 destruction powers and no objective whatsoever. Four civilised races (Humans, Elves, Dwarves and Orcs) found cities, group into kingdoms and declare wars on their own while you either help them or drop a meteorite on them. Update 0.50 Monolith Awakens, which opened its Steam beta on 1 April 2025, added Ribbits and Coolbeaks as new sapient civilisations plus per species cultures, languages and religions. The map generator can produce 16 different world types, so the only thing a run has in common with the last one is the physics.

WorldBox - God Simulator features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.

Area Progression Order

OrderLocationDifficultyKey RewardsRecommended Build
1Grass BiomeSafe for a city you have just placedReliable farmland, low hostile spawn rate, fast early population growthElves
2SavannaBest opening biome for a race you want to winHighest early food throughput, Cows and Sheep as free proteinElves
3PermafrostHostile to any race except CoolbeaksCoolbeak settlement ground, Snowmen and White Walkers as permanent map pressureHumans
4JungleStrong for wood, risky for fireHighest wood yield of any biome, dense cover, Monkey harassmentHumans
5Wasteland BiomePlayer made, uninhabitablePermanent denial of ground, visible record of where you intervenedHumans

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Grass Biome: Starting Area

The most common biome in a generated world and the one with the best survival rate for a brand new city. Food is steady, hostile spawns are rare, and nothing about the terrain punishes a small population while it finds its feet.

AttributeDetail
DifficultySafe for a city you have just placed
Key RewardsReliable farmland, low hostile spawn rate, fast early population growth
Recommended BuildElves
Key EquipmentMeteorite

What to Do Here


Savanna: Early Game

High fertility plus passive animals such as Cows and Sheep make Savanna the strongest cradle in the game. A kingdom seeded here reaches its second and third city noticeably faster than the same kingdom seeded on plain grass.

AttributeDetail
DifficultyBest opening biome for a race you want to win
Key RewardsHighest early food throughput, Cows and Sheep as free protein
Recommended BuildElves
Key EquipmentMeteorite

What to Do Here

  • Focus on mastering Kingdoms, clans and war declarations. It's critical from this point on.
  • Farm for Meteorite if you don't have it yet.
  • Complete all objectives for maximum rewards.
  • Prepare for the difficulty spike in Permafrost.

Permafrost: Mid Game

Blue tinted soil and pine trees, and the biome where Snowmen and White Walkers spawn hostile to nearly everything alive. Coolbeaks are the civilisation that settles here happily, which is exactly why the 0.50 uplift setups seed penguins in the cold.

AttributeDetail
DifficultyHostile to any race except Coolbeaks
Key RewardsCoolbeak settlement ground, Snowmen and White Walkers as permanent map pressure
Recommended BuildHumans
Key EquipmentMeteorite

What to Do Here


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Jungle: Late Game

Fast plant growth and high wood yields, offset by Monkeys that harass villagers and by how quickly fire spreads through the canopy. A Napalm Bomb dropped anywhere near jungle will burn far more than the radius suggests.

AttributeDetail
DifficultyStrong for wood, risky for fire
Key RewardsHighest wood yield of any biome, dense cover, Monkey harassment
Recommended BuildHumans
Key EquipmentTornado

What to Do Here

  • Full build optimization is expected by this point.
  • Tornado should be your primary, fully upgraded.
  • Terraforming and biome painting mastery starts mattering here.
  • Farm resources for the push into Wasteland Biome.

Wasteland Biome: Endgame

Not a biome you find so much as one you create, by bombing an area with atomic bombs or holding an Acid Cloud over it. Nothing grows and no civilisation settles it, so the fastest way to permanently shrink the usable map is to make more of it.

AttributeDetail
DifficultyPlayer made, uninhabitable
Key RewardsPermanent denial of ground, visible record of where you intervened
Recommended BuildHumans
Key EquipmentTornado

What to Do Here

  • This is endgame. Best-in-slot gear and a perfected build are mandatory.
  • See our boss guide for endgame fight strategies.
  • The reward loop: clear content → upgrade → push harder content.
  • Experiment with Ribbits for variety once you've mastered the meta.

Exploration Tips

  1. Clear areas in order: Grass Biome → Savanna → Permafrost → Jungle → Wasteland Biome. Skipping areas means missing resources you'll need later.
  2. Check every corner: Hidden caches and secrets are often in non-obvious locations.
  3. Match your equipment: Some areas favor different equipment types.
  4. Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
  5. Don't rush: Clearing an area fully gives more resources than speedrunning two areas.

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