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Chained Together Classes & Characters: Complete Guide

Every Chained Together build and class explained. Strengths, weaknesses, best gear, and which to pick for your playstyle.

Researched and editorially reviewed. Updated .
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Chained Together is a physics driven climbing game from Anegar Games, published by Secret Mode on 19 June 2024 and priced around five euros. One to four players are literally chained to each other and have to climb roughly 3,600 metres from The Hell Cliffs to The Garden, with a fully simulated chain that catches on geometry and drags teammates off ledges. Falling is shared, so one bad jump can undo everyone's last twenty minutes. The map runs through 10 named sections, gated by height rather than by loading screens, and there are three modes: Normal with no checkpoints, Beginner with three checkpoints, and Lava with rising flames chasing you. Leaderboard runs only count in Normal and Lava.

Choosing the right build shapes your entire experience. This guide breaks down every option: what they're good at, what they struggle with, and which one matches your playstyle. For optimized builds with full gear sets, see our builds guide.

Quick Comparison

BuildTierPlaystyleBest EquipmentBeginner Friendly?
The AnchorABalancedStandard jumpYes
The JumperABalancedLong jumpYes
The CallerABalancedChain swingYes
Solo ClimberABalancedLauncher catapultYes
The Fourth WeightABalancedPartner dragYes

New player? Start with The Jumper. See our beginner's guide for why.


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The Anchor

The Anchor is a strong option in Chained Together.

AttributeDetail
TierA
PlaystyleBalanced approach
Best EquipmentStandard jump
Stat PriorityBalanced stats
Core GearBest available
Key MechanicSimulated chain physics

Strengths

  • Highest overall performance across all content types
  • Solid all-around choice
  • Pairs well with Standard jump

Weaknesses

  • Popular choice, competition for resources
  • Needs specific gear to reach full potential
  1. Start in The Hell Cliffs to learn The Anchor-specific mechanics
  2. Focus on Simulated chain physics. It's this build's primary system
  3. Prioritize Standard jump as your first major upgrade
  4. See our full The Anchor build guide for the optimal gear progression

The Jumper

The Jumper is a strong option in Chained Together.

AttributeDetail
TierA
PlaystyleBalanced approach
Best EquipmentLong jump
Stat PriorityBalanced stats
Core GearBest available
Key MechanicShared fall punishment

Strengths

  • Most versatile, adapts to any situation
  • Solid all-around choice
  • Pairs well with Long jump

Weaknesses

  • Lower peak damage than S-tier options
  • Needs specific gear to reach full potential
  1. Start in The Hell Cliffs to learn The Jumper-specific mechanics
  2. Focus on Shared fall punishment. It's this build's primary system
  3. Prioritize Long jump as your first major upgrade
  4. See our full The Jumper build guide for the optimal gear progression

The Caller

The Caller is a strong option in Chained Together.

AttributeDetail
TierA
PlaystyleBalanced approach
Best EquipmentChain swing
Stat PriorityBalanced stats
Core GearBest available
Key MechanicHeight gated zones

Strengths

  • Best survivability for learning hard content
  • Solid all-around choice
  • Pairs well with Chain swing

Weaknesses

  • Slower progression speed
  • Needs specific gear to reach full potential
  1. Start in The Hell Cliffs to learn The Caller-specific mechanics
  2. Focus on Height gated zones. It's this build's primary system
  3. Prioritize Chain swing as your first major upgrade
  4. See our full The Caller build guide for the optimal gear progression

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Solo Climber

Solo Climber is a strong option in Chained Together.

AttributeDetail
TierA
PlaystyleBalanced approach
Best EquipmentLauncher catapult
Stat PriorityBalanced stats
Core GearBest available
Key MechanicThree difficulty modes

Strengths

  • Excellent in group and cooperative content
  • Solid all-around choice
  • Pairs well with Launcher catapult

Weaknesses

  • Less effective solo
  • Requires deep game knowledge to use effectively
  1. Start in The Hell Cliffs to learn Solo Climber-specific mechanics
  2. Focus on Three difficulty modes. It's this build's primary system
  3. Prioritize Launcher catapult as your first major upgrade
  4. See our full Solo Climber build guide for the optimal gear progression

The Fourth Weight

The Fourth Weight is a strong option in Chained Together.

AttributeDetail
TierA
PlaystyleBalanced approach
Best EquipmentPartner drag
Stat PriorityBalanced stats
Core GearBest available
Key MechanicLaunchers and swing points

Strengths

  • Highest skill ceiling with unique mechanics
  • Solid all-around choice
  • Pairs well with Partner drag

Weaknesses

  • Steep learning curve, punishing mistakes
  • Requires deep game knowledge to use effectively
  1. Start in The Hell Cliffs to learn The Fourth Weight-specific mechanics
  2. Focus on Launchers and swing points. It's this build's primary system
  3. Prioritize Partner drag as your first major upgrade
  4. See our full The Fourth Weight build guide for the optimal gear progression

Which Build Should You Pick?

For Beginners

The Jumper is the clear winner. It's forgiving, teaches core mechanics, and remains competitive into endgame. Follow our beginner's guide for the best first-session experience.

For Maximum Performance

The Anchor is the top pick once you understand the game's mechanics. Pair it with Standard jump for the strongest overall setup.

For a Challenge

The Fourth Weight offers the highest skill ceiling. It's punishing when misplayed but incredibly rewarding when mastered. Only recommended after you've completed the game with another build.

For Group Play

Solo Climber shines in cooperative content with utility and team support capabilities.

More Chained Together Guides

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