Chained Together is a physics driven climbing game from Anegar Games, published by Secret Mode on 19 June 2024 and priced around five euros. One to four players are literally chained to each other and have to climb roughly 3,600 metres from The Hell Cliffs to The Garden, with a fully simulated chain that catches on geometry and drags teammates off ledges. Falling is shared, so one bad jump can undo everyone's last twenty minutes. The map runs through 10 named sections, gated by height rather than by loading screens, and there are three modes: Normal with no checkpoints, Beginner with three checkpoints, and Lava with rising flames chasing you. Leaderboard runs only count in Normal and Lava.
Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.
Equipment Rankings
| Equipment | Tier | Best For | Notes |
|---|---|---|---|
| Standard jump | S | The Hell Cliffs and any short gap where precision matters more than distance | The basic hop that covers short gaps. |
| Long jump | A | Everything above The Whispering Vault, where gap sizes exceed the standard jump | The running jump that covers real distance. |
| Chain swing | A | Gaps that are wider than a long jump, especially around The Harbor's crane sections | Using the chain as a pendulum by anchoring one player and swinging the other. |
| Launcher catapult | B | Fast vertical gain in the upper zones and Lava mode runs where time is the constraint | Catapults placed in later zones that fling players upward. |
| Partner drag | B | Rescuing a partner who is hanging, and short assists where a jump is not possible | Deliberately using your own weight to pull a teammate across a gap they cannot jump. |
S-Tier: Standard jump
The basic hop that covers short gaps. Its range is short enough that most ledges in the upper zones cannot be cleared with it, which catches out players who never learned the long jump.
| Attribute | Detail |
|---|---|
| Tier | S |
| Best For | The Hell Cliffs and any short gap where precision matters more than distance |
| Key Mechanic | Simulated chain physics |
| Recommended Build | The Anchor |
How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.
Best builds using Standard jump: Pairs naturally with The Anchor thanks to how their stat scaling lines up.
A-Tier: Long jump
The running jump that covers real distance. Learning it in Solo mode before co-op is the single highest value thing a new player can do, because a failed long jump in co-op drags a partner down too.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Everything above The Whispering Vault, where gap sizes exceed the standard jump |
| Key Mechanic | Shared fall punishment |
| Recommended Build | The Jumper |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Long jump: Pairs naturally with The Jumper thanks to how their stat scaling lines up.
A-Tier: Chain swing
Using the chain as a pendulum by anchoring one player and swinging the other. It is not a documented mechanic so much as an emergent one that falls out of the physics simulation.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Gaps that are wider than a long jump, especially around The Harbor's crane sections |
| Key Mechanic | Height gated zones |
| Recommended Build | The Caller |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Chain swing: Pairs naturally with The Caller thanks to how their stat scaling lines up.
B-Tier: Launcher catapult
Catapults placed in later zones that fling players upward. Check what is above you before triggering one, because launching into a ceiling or a hazard sends the whole chain back down.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Fast vertical gain in the upper zones and Lava mode runs where time is the constraint |
| Key Mechanic | Three difficulty modes |
| Recommended Build | Solo Climber |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Launcher catapult: Pairs naturally with Solo Climber thanks to how their stat scaling lines up.
B-Tier: Partner drag
Deliberately using your own weight to pull a teammate across a gap they cannot jump. Effective and also the most common cause of accidental group falls, so it needs a countdown.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Rescuing a partner who is hanging, and short assists where a jump is not possible |
| Key Mechanic | Launchers and swing points |
| Recommended Build | The Fourth Weight |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Partner drag: Pairs naturally with The Fourth Weight thanks to how their stat scaling lines up.
Equipment Progression Path
The order you should acquire equipment as you progress:
- Starting gear → Enough to clear The Hell Cliffs
- Long jump → Your first real upgrade, available early
- Chain swing → Mid-game upgrade with good scaling
- Standard jump → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Equipment Tips
- Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
- Match your equipment to your build's stat priorities for maximum scaling.
- The map is 10 sections and roughly 3,600 metres, from The Hell Cliffs at 0 to 300 metres up to The Garden at 3,200 to 3,600. Knowing which zone you are in tells you roughly how far you have left.
- Check our tier list for how equipment rankings affect overall build effectiveness.
More Chained Together Guides
- Chained Together Chained Together Overview
- Chained Together Best Builds
- Chained Together Tier List
- Chained Together Walkthrough
- Chained Together Beginner's Guide
- Chained Together Tips & Tricks
- Chained Together Combat Guide
- Chained Together Boss Guide
- Chained Together Maps & Locations
- Chained Together Crafting Guide
- Chained Together Classes & Characters
Similar Games
If you enjoy Chained Together, check out these related guides:
- Red Dead Redemption 2 Weapons Guide: adventure game with similar mechanics
- Sea of Thieves Weapons Guide: adventure game with similar mechanics
- Dredge Weapons Guide: adventure game with similar mechanics



