Farm Together 2 left Early Access on 30 May 2025, a little over a year after Milkstone Studios opened it on 7 May 2024. It keeps the first game's real time clock, so crops keep growing while the game is closed and a full in-game season passes in roughly 17 minutes. There is no combat and no fail state; the entire game is one levelling curve where Farm Level gates every seed, animal and building you can buy.
Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.
Equipment Rankings
| Equipment | Tier | Best For | Notes |
|---|---|---|---|
| The tractor | S | Any farm larger than a few plots, and the reason to lay everything out in 3x3 blocks | Unlocked by buying the Garage at Farm Level 2. |
| Sprinklers | A | Large crop and flower fields where manual watering would eat the whole session | Automatic watering that removes the most repetitive job in the game. |
| Animal feeders | A | Keeping pens productive across offline stretches | Feeders hold a stock of fodder and dispense it over time, which extends how long animals stay fed without your attention. |
| Town stalls and shops | B | Turning a full Warehouse into expansion money | The conversion layer between harvested goods and diamonds. |
| The bank exchange | B | Topping up the last few diamonds or medals for a purchase you are close to affording | A fallback converter at deliberately unfavourable rates, roughly 2,000 gold for a diamond, 250,000 gold for a medal, or 125 diamonds for a medal. |
S-Tier: The tractor
Unlocked by buying the Garage at Farm Level 2. It works a 3x3 area per action and has an automatic mode that follows rows on its own.
| Attribute | Detail |
|---|---|
| Tier | S |
| Best For | Any farm larger than a few plots, and the reason to lay everything out in 3x3 blocks |
| Key Mechanic | Real time growth with offline progress |
| Recommended Build | Crops |
How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.
Best builds using The tractor: Pairs naturally with Crops thanks to how their stat scaling lines up.
A-Tier: Sprinklers
Automatic watering that removes the most repetitive job in the game. Watering cuts crop growth time substantially, so sprinklers turn into a direct throughput gain.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Large crop and flower fields where manual watering would eat the whole session |
| Key Mechanic | Three currencies: coins, diamonds and medals |
| Recommended Build | Trees |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Sprinklers: Pairs naturally with Trees thanks to how their stat scaling lines up.
A-Tier: Animal feeders
Feeders hold a stock of fodder and dispense it over time, which extends how long animals stay fed without your attention.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Keeping pens productive across offline stretches |
| Key Mechanic | Farm Level gates every unlock |
| Recommended Build | Animals |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Animal feeders: Pairs naturally with Animals thanks to how their stat scaling lines up.
B-Tier: Town stalls and shops
The conversion layer between harvested goods and diamonds. Larger shops unlock at higher Farm Levels, take more stock, and pay more per unit.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Turning a full Warehouse into expansion money |
| Key Mechanic | Tractor automation from the Garage |
| Recommended Build | Fish |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Town stalls and shops: Pairs naturally with Fish thanks to how their stat scaling lines up.
B-Tier: The bank exchange
A fallback converter at deliberately unfavourable rates, roughly 2,000 gold for a diamond, 250,000 gold for a medal, or 125 diamonds for a medal.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Topping up the last few diamonds or medals for a purchase you are close to affording |
| Key Mechanic | Terraforming and plot expansion |
| Recommended Build | Flowers |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using The bank exchange: Pairs naturally with Flowers thanks to how their stat scaling lines up.
Equipment Progression Path
The order you should acquire equipment as you progress:
- Starting gear → Enough to clear Your farm plots
- Sprinklers → Your first real upgrade, available early
- Animal feeders → Mid-game upgrade with good scaling
- The tractor → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Equipment Tips
- Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
- Match your equipment to your build's stat priorities for maximum scaling.
- Buy the Garage the moment you hit Farm Level 2. The tractor changes how every later decision plays out, and a farm laid out before you own one usually needs replanting to line up with the 3x3 work area.
- Check our tier list for how equipment rankings affect overall build effectiveness.
More Farm Together 2 Guides
- Farm Together 2 Farm Together 2 Overview
- Farm Together 2 Best Builds
- Farm Together 2 Tier List
- Farm Together 2 Walkthrough
- Farm Together 2 Beginner's Guide
- Farm Together 2 Tips & Tricks
- Farm Together 2 Combat Guide
- Farm Together 2 Boss Guide
- Farm Together 2 Maps & Locations
- Farm Together 2 Crafting Guide
- Farm Together 2 Classes & Characters
Similar Games
If you enjoy Farm Together 2, check out these related guides:
- Stardew Valley Weapons Guide: simulation game with similar mechanics
- Satisfactory Weapons Guide: simulation game with similar mechanics
- The Sims 4 Weapons Guide: simulation game with similar mechanics



